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Improved Ragebot
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Improved Correction
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Improved Double tap & Exploits
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Improved Targeting, Body Aim, Lethality
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Improved Ensure hitbox safety
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Improved Backtracking and added “Extended Backtracking” option (This feature requires heavy processing and is not recommended to be used on low-end pc’s)
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Improved Local player animations
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Improved Auto stop
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Improved cl_lagcompensation cvar detection
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Added detection of the server-side infinity stamina restriction
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Added “damage rejection” aimbot miss reason
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Added Body aim disabler: Low Damage
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Added Force body aim on peek
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Added Double tap immediate teleport
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Added Double tap hit chance
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Removed Auto stop dynamic mode
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Removed Auto stop force accuracy
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Removed Strict hit chance
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Improved Anti-Aims
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Added Anti-Aim Enabled option
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Added Yaw modifiers: “3-Way”, “5-Way”
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Added Hidden Yaw feature that attempts to hide your anti-aim from the lagcompensation
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Fixed several bugs related to Fake Duck feature
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Grenades will be thrown instantly with Double Tap feature enabled
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Quick Switch is now applied to Zeus Bot (Even faster with Double Tap)
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Separated Auto Pistols and moved to the Weapon Actions
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Improved Shared features
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Improved Glass chams
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Improved Glow ESP
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Improved World ESP and removed unnecessary customization
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Improved Grenade prediction
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Added LETHAL ESP flag
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Added Medals to the Inventory changer
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Added ability to choose in which perspective (FPP, TPP) you want to enable local player weapon chams
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Added ability to choose local player transparency modes
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Refreshed many parts of the UI
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Refreshed Amoled theme
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Reworked Watermark, Hotkey, and Spectator windows
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Improved Inventory tab
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Reworked Font handler
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Added Emoji support
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Added Localization
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Moved to the next version of the Fontawesome v6.2.1 to provide better experience and even greater icon set
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Heavily optimized Lua Engine
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Fixed various bugs related to material system / panorama
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Fixed various bugs related to utils.trace_line / trace_t
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Reworked config_state callback
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Added rage.antiaim:override_hidden_yaw_offset function
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Added ui.localize function
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Added ui_group:value function
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Added ui_item:disabled function
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Added entity:get_model_name function
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Added common.force_full_update function
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Added common.unload_script function
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Added print_error function
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Added _IS_MARKET global variable
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Added second argument “multiply” to the color:alpha_modulate function. It will multiply the color alpha by the value from the first argument
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Renamed a lot of UI Item functions to provide more consistent developing experience (they now support overloaded arguments):
- set_name/get_name → name(…)
- set_tooltip/get_tooltip → tooltip(…)
- set_visible/get_visible → visibility(…)
- get_id → id()
- get_type → type()
- etc
- Lots of other bugs fixes and improvements.