Version 2.8.1 released:
- Fixed animations issues caused by csgo update
- Updated lua api docs for engine client, etc.
Version 2.8.1 released:
god bless soufiw
bebra enjoyer update added
Thanks, please can you let us keep original model with OverrideMaterial using a boolean and add desync chams please.
bebra <3
@Soufiw god and putin respect your hard work
thanks sir ragebob coder
there are still minor bug with animations, but it will be fixed later, due to valve broke it very hard
lets fucking go! soufiw the beste.
After I finish the injection, it will crash within a few seconds. I closed all lua, but it still doesn’t work. Do you have this situation?
weird, doesn´t happen for me
Where can I find a new API
average bebrabob enjoyer
Thanks, may allah muhallah bless you.
God bless valve software.
Is that (in the video) a visual / animation bug or did valve actually change the way desync works ?
https://streamable.com/ji8u24 (60° with inverter - nothing else enabled in AA)
Thanks for your time & the updated cheat.
@Soufiw
Edit:
The after update animations are accurate, valve messed around with the animations for some reason.
These were the animation issues from before the nl update:
nice and for me Legit bot dont work love it
There are desync chams wtf
Yeah I didn’t really elaborate. I mean add desync chams to the lua api, Currently we can only use the desync chams in the cheat but I’d like the ability to render my own desync chams with custom materials etc.