- Fixed the double tap behavior with grenades
- Fixed the anti-aim behavior when an enemy is visible to the aimbot
- Fixed the aimbot over-predicting players
- Fixed the in-air auto stop
- Improved overall performance
- Added “rage.antiaim:override_hidden_pitch(value)” to the Lua API
- Reworked and improved the database in the Lua API
30 Likes
good update
2 Likes
good good update
okay nice
Nice
very cute update
good
uuuu update mmm yes
bro i had to recode whole gh cuz i was self nading every fucking time now i see that you had issues not my gh
Lua Optimizations Good work
Awesome Update!
My man.
FIX UR RENDERER RUSKI pasta
the last 2 updates fucked up my rage and not only that, cfg’s dont load with scripts correctly. please fix this dump
W update
ООО СОУФИВ ЕБАААТЬ ДАВНО ТЯ НА ФОРУМЕ НЕ ВИДЕЛ. а у ласт типа кфг иссуе :()
cfg issue