Visible thing on lua [need help]

Is this how to use visible?

image

its not working

bump

wtf

first describe what you even mean by “visible” no one has a clue what you mean
if you want to set something visible or not visible you need to add :set_visible(true) or false depends what you want

What do you mean by “visible” no one knows what you mean
edit: ui.stand.antiaim_pitch:set_visible(ui.antiaim_state:get() == 1)

I wanted to know how to write “set_visible” because what I did its not working

Did he mean this?

ok so here is how you do it (with the example shown in the picture)

ui.stand.antiaim_pitch:set_visible(ui.antiaim_state:get() == 1)

give me an example

ui.stand.antiaim_pitch:set(ui.antiaim_state:get() == 1) !!! THIS IS WRONG !!!

ui.stand.antiaim_pitch:set_visible(ui.antiaim_state:get() == 1) THIS IS CORRECT

image

still not working, its keep hiding on menu…

what is your antiaim_state ?

have you tried ui.antiaim_state:get() == 2 ? because idk how neverlose does their number checking system

yes i tried and not working

ok this is just for testing but can you do

if ui.antiaim_state:get() == 1 then
ui.stand.antiaim_pitch:set_visible(true)
end

this is not clean code i know but i just wanna know if it works

image

i tried this before too and still not working, it is like new api wrote diff way rn

then idk .-. i wish you good luck

thx

  • Renamed a lot of UI Item functions to provide more consistent developing experience (they now support overloaded arguments):

  • set_name/get_name → name(…)

  • set_tooltip/get_tooltip → tooltip(…)

  • set_visible/get_visible → visibility(…)

  • get_id → id()

  • get_type → type()

  • etc

  • Lots of other bugs fixes and improvements.